- Handle still looks off
- Lack of multiple variations of interaction
- Too few enemy types (only one)
- Not enough swinging feedback in terms of sound effects
- Hit sounds not bassy enough
- Lack of story and purpose
- Environment should be based on the story
- Find reference and remodel handle
- Adding new mechanics (grappling hook and shield)
- Add in ranged enemy and maybe another enemy type
- Add in more sound effects (ambient or otherwise) and modify additional sound effects
- Model out new environment based on story
- Shield can deflect lazers from huge War of the Worlds enemy
- Shields come out of smashed enemies OR enemies that have shields and when you hit them, the shields drop out
- Grappling Hook
- Shield
- Big Lazer Boi Enemy
- Ranged Enemy
- Shield Enemy
- Outdoor Environment